• UX Design

  • Product Design

  • Branding

  • No-Code

  • Illustrations

Alex Morgan

Alex Morgan

I design digital products with a focus on clarity, systems, and human experience. Currently designing at Stripe. Previously at Airbnb.

I design digital products with a focus on clarity, systems, and human experience. Currently designing at Stripe. Previously at Airbnb.

Manifesto

01

Design is structure before visuals

I start by understanding the system — users, constraints, edge cases, and long-term implications. Visuals come last, once the structure is sound.

02

Constraints are a feature

Clear constraints lead to better decisions. I design within them instead of trying to escape them.

03

Calm beats clever

I’m less interested in novelty and more interested in products that feel obvious, grounded, and easy to return to.

What I do best

01

Product systems

Designing scalable structures that hold up as products grow.

02

Interaction design

Focusing on flows, states, and transitions that feel natural.

03

Information hierarchy

Helping users understand what matters, when it matters.

04

Design governance

Creating principles and patterns that keep products consistent.

Outside of work, I enjoy slowing things down observing how people interact with tools, environments, and systems in everyday life.

I’m interested in how clarity shows up beyond screens, and how thoughtful design can reduce friction in small but meaningful ways.

This curiosity often finds its way back into my work.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.

What I do best

01

Product systems

Designing scalable structures that hold up as products grow.

02

Interaction design

Focusing on flows, states, and transitions that feel natural.

03

Information hierarchy

Helping users understand what matters, when it matters.

04

Design governance

Creating principles and patterns that keep products consistent.

Outside of work, I enjoy slowing things down observing how people interact with tools, environments, and systems in everyday life.

I’m interested in how clarity shows up beyond screens, and how thoughtful design can reduce friction in small but meaningful ways.

This curiosity often finds its way back into my work.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.
Dramatic sunset over a rocky coastline with wet sand.

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